Konami's Silent Hill franchise: A horror metaverse?

The original two Silent Hill games have a stellar reputation as outstanding examples of the horror video game genre. Since then, however, the manufacturing has migrated from Japan to the United States, and the results have been less than stellar.

Silent Hill 2's strange ambiance, horrific backstory, and psychological depth made it a fan favorite. Pyramid Head, a fan-favorite monster, made its debut in Silent Hill 2, as well. 
Besides video games, movies were also made based on the franchise. The consensus, however, was that the movies were a mess, full of questionable stories and incoherent characters.

Fans' enthusiasm for Silent Hill has persisted thanks to fond recollections of the series' early games, despite the films' flaws and the gameplay's gradual decline. Even after all these years, this remains true.

An Announcement from Silent Hill

Today, parent firm Konami revealed that it would be reviving the Silent Hill name. New merchandise in the series is being introduced.

As a first step, gaming fans can look forward to Konami's attempt to remake Silent Hill 2. The remade version can be played on the PS5 or on a personal computer through Steam.

The original Silent Hill 2 came out in 2001, and the PC version came out in 2002. Polish developer Bloober has been tasked with making the new version of the game. The Blair Witch Project, on which they collaborated, has a lot in common with Silent Hill.

The Silent Hill film, also abbreviated as "Silent Hill",

Additionally, Konami will be redoing the Silent Hill film, which will be titled Silent Hill f. The upcoming Silent Hill is the first true sequel in the series in a long time. Fans are hoping they won't have to wait too long, although a release date has not yet been announced.

Konami promises that "Silent Hill" will be an original tale set in Japan in the 1960s and showcasing a stunning but terrifying environment. Rykishi07 is a well-known name in Japan because of the graphic novels he or she has written about murder mysteries, psychological horror, and the supernatural.

The film's producer, Victor Hadida, has made some intriguing remarks about total submersion.

The central question is, as in the myth of Orpheus, whether a man may go into the depths of hell and retrieve the soul of the person he loves most in the world. The monsters are one of the most anticipated features. We're giving them a modern makeover that will keep the design familiar but make them stand out in a good way.

The younger audience, says Hadida, "wants a collective experience. For one thing, they want to share the experience with their pals for the sake of conversation, and two, they're eager to take part in the activity themselves. We're updating, and we're giving the people what they want. We're putting out our best effort here. making something completely new for that target demographic. Now that we have access to cutting-edge technology, the experience will be both deeper and more interactive.

This has the markings of a metaverse.